442) Technopathy

Technopathy – The ability to develop, create, build, manipulate, tweak technology to a superhuman degree and/or control machines other than computers.  Technopathy is not cyberpathy.  Cyberpathy is the ability to control computers mentally rather than control machines in general. Cyberpathy is especially not the ability to build machines including computers!  Technopathy is also known as Cyberkinesis, Electronic Manipulation, Electromechanical Manipulation, Machine Manipulation, Mechanical Manipulation, Mechanokinesis, Technokinesis, Technological Control, Technological Manipulation, Technology Control, Technopathy and Tech Manipulation.

Literary Critique of Technopathy 

Fixer (Marvel) is a supervillain that has this power (All-New OHOTMU A to Z #4).

Technopathy-Fixer (Marvel)-All-New OHOTMU A to Z #4

Forge (Marvel) is a superhero that has this power (All-New OHOTMU A to Z #4).

Technopathy-Forge (Marvel)-All-New OHOTMU A to Z #4

Gizmo (DC) is a supervillain that has this power.


Livewire (Valiant) is a psionic teletechnopath and able to control machines with force of will alone (Valiant Universe Handbook FCBD, 2014).


Technopathy-Livewire-Valiant Universe Handbook FCBD (2014)

The Ben 10 Universe has three technopaths including:

Jury Rigg (Ben 10)


Malware (Ben 10)


Upgrade (Ben 10)


Sammy Thrace (Image) demonstrates technopathy in Elephantmen – The Pilot.

Doll Master (Image) – Wanted: Dossier

The Blue Werefox is part of the Werefox Universe (Cosmic Super-Duper Werefox Team).

Next 443) Telekinesis

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